Server Rules
DarkRP Rules
Common Courtesy
- Be kind; no abusive or hurtful behavior, including toward staff.
- Take responsibility for your actions; don’t disrupt, stall, or void role-play unless an admin instructs you.
- Leaving to avoid punishment, baiting others to break rules, or ignoring staff messages is not allowed.
- Admin instructions are final across all platforms. Dispute them only via a staff report afterward.
- Public chats must be in English.
- Use @ message for general questions; use a staff request for issues. Direct-messaging admins is discouraged.
- AFK is allowed if you’re not obstructing active areas; otherwise do so at your own risk.
- Any discrimination (hate-speech, homophobia, racism, antisemitism, etc.) is forbidden.
Punishment: verbal warning up to ban depending on severity.
Metagaming (MG)
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Using out-of-character information in character—or inciting others to do so—is prohibited.
- You may not act on events your character didn’t witness.
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Interactions void after 10 s without visual contact (or job-switch). You may hold sight for at most 2 min before a scenario voids.
Punishment: admin jail up to ban based on impact.
Random Deathmatching (RDM)
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Assault includes damage, threats, tasing, bug-bait, wants/warrants, stunstick, strangling.
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Killing/attempting to kill without valid reason is forbidden.
- Direct threats to life, property, or freedom may be killed without warning.
- For all else, issue a 10-second typed warning with clear instructions; ensure targets see it.
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Do not kill people issuing warnings that don’t target you; confirm first if uncertain.
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If warning instructions are met, do not kill the warned party unless they show hostile intent (e.g., unholstering weapons, assaulting, stealing, issuing warnings to you).
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Revenge killing without a new reason is not allowed.
Punishment: verbal warning up to ban.
Robbing, Mugging & Scamming
- Robbing: taking possessions by force/threat. Scamming: refusing agreed payment/goods after a transaction.
- Players under 50 h playtime may not be sole robbery/mugging targets (abuse is punishable).
- Scamming is strictly forbidden—always use text chat for logs.
- Mugging cap: $5,000; issue a 10-second mug warning specifying target & amount.
- Don’t rob/mug the same player more than once per 10 min.
- Loans and peer-to-peer gambling are at your own risk; staff won’t intervene.
Punishment: verbal warning up to ban.
Building & Basing
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No prop-blocking, entity/door spamming, griefing, minging, or oversized/intrusive builds.
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Max 3 fading doors per base; 10 props per fading door.
- Doorway fading doors must be lock-pickable or kept unlocked.
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Layouts must be clear—no mazes, traps, hidden keypads, crouch/jump obstacles, sky-bases, mega-bases, frictionless slides, etc.
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No property hoarding for resale; unused owned bases may be cleared for others.
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Use Building signs while constructing; remove once finished.
Punishment: verbal warning up to ban.
Raiding
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A raid starts when a raid action occurs (kill defender, shoot raidables, crack, pick, C4, etc.).
- Raiders must have sufficient tools to complete the raid or be related to someone who does.
- Running out of supplies = leave base (Fail Raid otherwise).
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Raid zone: 10 shoulder lengths from any entrance/exit/wall; anyone inside may be KOS.
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Leaving/dying removes raiders from participation; defenders may return.
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No spawning props or modifying base during an active raid; non-participants must not interfere.
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Raid ends when all raiders die or exit raid zone.
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Don’t raid clearly empty/build-signed bases; 10 min cooldown before raiding same base/player again (applies to faction).
- Raids may not exceed 10 min.
- Chain-raiding (alternating friends) is forbidden.
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Police checkpoints may be raided.
Punishment: admin jail up to ban.
RP Relation
You may protect RP-related players/property via:
- Faction membership
- Basing together (while within their raid zone)
- Customer transactions
- Matching job names
- Job relations (see F4 menu) Government jobs have special restrictions (see below). You are not related to allied factions.
Punishment: verbal warning up to ban.
Demotions
Call demotions only for job-duty failures (not general rule breaks unless no staff online):
- Government corruption
- Merchants refusing to sell
- Disobeying job hierarchy orders Provide a thorough complaint.
Punishment: verbal warning up to ban.
Territories
- Faction-based competitive zones unlocking at set prime times (check NPC timer).
- Anyone inside territory within 2 min of prime time may be killed.
- Government may not contest territories but may arrest criminals who leave. Abuse of teleports to arrest = bug abuse.
- Each territory assigns MVPs; all opposing MVPs must die to claim. Non-participants outside at start cannot join; outsiders must not interfere.
- Fights may not exceed 30 min.
Punishment: verbal warning up to ban.
Power Cores
- Spawn roughly every 30 min; location & rarity announced in chat.
- Within 5 min of unlock, players inside 10 shoulder lengths are KOS; zone follows the core.
- You may kill carrier/zone players to steal or secure core.
- No prop boxes/concealed builds for contesting.
- Make a reasonable attempt to slot or sell; don’t stash cores to bait kills.
Punishment: verbal warning up to ban.
Wilderness
- RDM rules lifted; all players are KOS.
- Any class may raid in wilderness.
- Don’t exploit wilderness AI or terrain (prop traps, unreachable spots).
- Entering wilderness and being seen still marks you KOS (metagame applies).
Punishment: admin jail up to ban.
Faction Sprays
- Spraying creates a spray-zone (10 shoulder lengths) lasting until claimed or sprayers die.
- All players in spray-zone—regardless of intent—are KOS.
- Sprays have no cooldown; contest anytime.
Punishment: admin jail up to ban.
Job Rules
Government
General
- Government cannot be RP-related to non-government.
- Police should arrest rather than kill unless under immediate assault.
- Mayor & Police Chief may build in PD.
Arrest on Sight (AOS)
- Witnessing any crime
- Entering/exiting PD (lobby exempt)
- Weapon/body-blocking in active raid zone
Kill on Sight (KOS)
- Entering/exiting PD (lobby exempt)
10-Second Arrest Warnings
- Use instead of kill warnings
- Required to send players home during lockdown
- Give fellow government 10-second demote warnings
Warranting/Wanting
- No planting evidence
- Act only on visible infractions (illegal items, door names, /go, adverts, local chats)
- May warrant bases owned by elusive wanted individuals (name on door or /go)
Raiding
- Only with other government on search warrant
- May not return to active raid zones (except PD or owned bases)
Demotion Reasons
- Refusing law enforcement (ignoring visible crimes)
- Corruption (breaking laws for personal gain)
- Releasing prisoners intentionally
- Blocking doorways or lingering after 10-second warning
- Failing to show arrest baton in PD when asked
Mayor
General
- No laws obstructing RP/building or encouraging rule break.
- Immune during Mayor’s Grace unless they initiate RP (no office camping).
- May authorize checkpoints.
Demotion Reason
- Special-treatment laws (except for all government)
- Laws bypassing default illegals (printers, drug labs, armor stations)
Hitman
- May kill anyone with a valid hit (Mayor protected during grace).
- May claim hits behind building signs without raiding tools; may raid solely to claim hit but must depart afterward.
Last updated July 10 2025